In a continuation of Square Enix's promise to review its development processes , the gaming giant best known for Final Fantasy announced it was expecting massive losses in a warning to investors yesterday.
"... in light of the myriad changes underway in the environment surrounding its Group," the , Square Enix plans to "revise the Group’s approach to the development of high-definition (HD) games with the intention of being more selective and focused in the allocation of development resources. As a result of a close examination of the [[link]] Group’s development pipeline undertaken in keeping with this revised approach, the Company expects to recognize approximately ¥22.1 billion [approximately $140 million] in content abandonment losses on its books for the fiscal year ended March 2024."
While the statement itself doesn't reveal exactly what "content" has been left out to dry, we can apply some thorough speculation to the matter. In January of this year, the Takashi Kiryu said he'd like to "ensure higher quality from each title by slimming down our lineup," specifically calling out the development of "a wide variety of titles" as "splintering" Square Enix's resources.
As my fellow PC Gamer writer Wes Fenlon pointed out back then, the company's had a glut of not-so-great games that'd fit that particular bill in the past handful of years. Ranging from games that showed some form of potential like Marvel's Avengers and [[link]] Forespoken to, uh, Balan Wonderworld, and whatever the hell Symbiogenesis is.
The decision could also be related to Final Fantasy 7: Rebirth's performance, but that seems less likely. Back in mid-April, analyst that the sequel to the monstrously-popular first instalment was reportedly selling about "half of what Remake sold in the same timeframe." I'm not sure that's unexpected, though— FF7 Remake not only came out during the Covid-19 pandemic, it was the first in the trilogy of remakes of a beloved RPG and launched on a console with more than 100 [[link]] million owners. Its numbers were bound to be buoyed by those factors. Then again, it wouldn't be the first time a company believed the hype of its initial success and overspent on a sequel.
Either way—Square Enix is, uh, going through a phase. Here's hoping it figures things out, not just because it (and I really would like ), but because it'd be a shame to lose such a gaming staple to corporate shenanigans and ill-advised investments.
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